Wild Rift

League of Legends: Wild Rift generates total revenue of USD 750 million

League of Legends: Wild Rift generates total revenue of USD 750 million, becoming the highest earning mobile game by Riot.

The game was launched on the 27th of October 2020. Slowly, over the span of one year, it was launched in almost all regions worldwide. However, the game is not available in the South Asian region. Furthermore, the game was a massive success right after its launch.

Wild Rift generates USD 750 million in revenue in two years

Wild Rift crossed the milestone of $500 million in June 2022, and it has generated USD 750 million within two months of it. The game generated approximately USD 250 million in less than two months.

China is the game’s largest revenue-generating market in the mobile gaming industry, including League of Legends: Wild Rift. China was the biggest source of income at every revenue milestone the game has passed. Furthermore, over 80% of the game’s income comes from China.

Riot Games generates USD 1 billion in revenue from mobile games

According to a report by Sensor Tower published in June 2022, Riot Games’ revenue generation by mobile games was just USD 172 million short of reaching USD1 billion in player spending. The same report states that Wild Rift generated over USD 500 million at the time of writing. The game has generated around USD 250 million since then, crossing Riot’s milestone of USD 1 billion in revenue generation. It is worth noting that the game has not yet been launched in the South Asian region. 

It’s important to keep in mind that Sensor Tower only considers revenue from the Google Play Store and Apple App Store. Sensor Tower does not include revenue from any external app stores in the report. Since China has banned Google Play Store, users make purchases through alternate app stores for Androids. China is one of the biggest international markets for mobile gaming income.

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